Worst Class Ever Guide

Patch notes and update history

Updated · Updates

Quick answer

Funcore shipped eight announcements in three weeks: emergency fixes on day one (0.1.4), server and friend-invite work (0.1.6), balance and mid-round joining (0.1.7), dynamic balance by player count (0.1.9), the big October 21 gameplay update (crawling, back doors, Teacher's Lunch, Teacher's Rage), the Computer Lab on October 23, the launch announcement on October 27 and the demo shutdown on November 3. Launch-day patch notes will be added here as they're posted.

Timeline (newest first)

Nov 2 — Demo ending

Demo taken down November 3. Restates launch content: more classrooms, female homeroom teacher, more prank items, up to 8 players.

Oct 27 — Launch announcement

Release November 10. Demo finished #1 in player count at Steam Next Fest, 600,000+ players. Launch adds: female homeroom teacher; up to 10 classroom themes; 8 players per match; custom rooms with ~20 settings (player count, number of teachers, item spawn rates); more prank items; smoother servers; LAN mode.

Oct 23 — 300K in 10 days · Computer Lab

New map Computer Lab (4th floor). Students can leave their seat while holding items. NPC behaviour after leaving seats expanded. Pillar spacing increased. Fixes: falling out of the classroom, getting stuck on steps.

Oct 21 — 200K in 7 days · gameplay update

Crawling between desks. All back doors open. Teacher’s Lunch hidden in the office. Teacher’s Rage: Stamina refund per capture. Lecture-hall lighting re-baked; desk and sign layouts adjusted; sounds for banana slips and blackboard writing. Fixes: capture animation reset, interacting while tied, role-assignment teleport bug, blackened books on floor 2, lecture-hall stuck spot, disconnect prompt.

Oct 19 — Demo 0.1.9

Dynamic balance: fewer students → lower Mischief threshold; more students → teacher recovers Stamina per catch; item spawn probability scales with student count. Campus ambience; eating/drinking sounds. Fixes: public-room loading bar, teacher’s feet on the podium, ESC on the lobby, 0/6 rooms in the list.

Oct 17 — Demo 0.1.7

Stability work; new players can join after each round. Teacher/student abilities rebalanced; NPCs “more deceptive”; balloon hit on the teacher adds Mischief. Fixes: teacher stuck at round end, seats failing to load, falling through the floor, stuck in the office.

Oct 16 — Demo 0.1.6

Server capacity expanded. Invite Steam friends from the in-game phone. Elevator-ready notifications; Steam avatars on results; floor-2 lighting; shorter post-match wait; model resets to student look in the hallway. Fixes: stuck in lockers, chalk misses, ringing phones. Balance: rescue takes longer with more students; special item spawn rate reduced.

Oct 14 — Day one · Demo 0.1.4

10,000+ players on launch day. Room-list speed, tutorial and localisation, crash fixes, matches not ending after all students caught, loading freeze, desks not loading, custom keybinds resetting, players spawning on the wrong floor, volume slider.

FAQ

What was the latest update?

The last demo update was the Computer Lab (Oct 23). The next patch is the full release on November 10 — this page will get the launch notes the day they post.

Did they fix the teacher being too strong?

Partly: 0.1.7 rebalanced abilities, 0.1.9 scaled win thresholds and item spawns with lobby size, and Oct 21 made students faster to escape (crawl, back doors). Custom room settings at launch let hosts tune further.

Can I still download the demo?

No. It was removed on November 3, 2026.

Related guides

Sources

Checked against the current version on · High confidence — confirmed by the developers or two independent sources. Spotted something outdated? Tell us.

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